![]() ![]() By dying in a completely hilarious and expected way, I will always remember my virtual Rambo alien killing chick.įake edit: I did make it a point to capture 3/4 mutons it took to kill her on that mission so that they could be "interrogated" real good. She was a legend, I woulda been pissed if a sectopod killed her or she died next to an exploding car. It was the loving cats who wanted attention and caused a misclick which put her in the open. Lo and behold she met her match that mission and it was fitting that the aliens or my decisions didnt really kill her. It was a routine mission, six mutons got activated once and I wasn't worried at all, I had Lehana, the Nigerian nightmare. She would go on to be a terror to all aliens as a bad rear end assault soldier, going on countless missions until a UFO landing. Lehana killed all 6 sectioids by herself. I wrote it off as me wiping on the first mission and just went Rambo. ![]() One guy got capped in full cover on first mission, his buddy then shot someone else leaving him and future Colonel Lehana "Twitch" Mawakiza from Nigeria to clean up the mess. I started a game on CI and it went horrible at the start. I would like a mini obituary for the best drat assault soldier I ever had. I hope they're related somehow, but it's probably overly optimistic Weir I've heard of in any scifi is from the movie Event Horizon, where the guy (played by Sam Neil) went psychotic over his haunted/possessed derelict ship getting shot to bits and started murdering anyone that the ship itself couldn't drive to some kind of suicide, like by tricking someone into falling off some girders onto some spiky bits or throwing themselves out of an airlock without any kind of suit on. Weir" involved somehow the only other Dr. So I saw on the wikipedia article for The Bureau that there's a "Dr. Other than adding new game mechanics, as people have mentioned comparing this to Firaxis's other recent expansions for Civ 5. There isn't really anything you can do to fix that. There's a point about half-way though the game where all the mechanics have come out and all that happens from then on is that the HP and damage numbers get bigger and all the risk and tension fall away because everything can survive multiple shots. No, the first half is better for me because there's less. And the battles are so delightfully tense and tactical, it's hard not to adore them.Īre there any good LP's around the interwebs, perchance? I love how you're constantly learning new poo poo about the aliens - it's really funny how effective the gameplay manages to make such a stock alien invasion simply by pacing it really well and making your squaddies fragile and valuable enough that the aliens instill real tension. Picked this up off the steam sale the other day, about 8 hours in and loving it to death. Perhaps one day the desert wind will guide someone, for better or for worse.Yeah it's almost certain that the second DLC was scrapped, and any cool ideas (read: cool hats) it had were just rolled into the expansion they're working on. The city had fallen into their hands and no one dared to challenge Yan's authority. Some of them opposed him, but they ended up being shot with lead or thrown alive to the Chrysalids. But its future was clouded with uncertainty when a group of bandits moved into the area and threatened the town and its inhabitants. Newton, a small town lost in the Mojave Desert, had managed to build a weak future for itself after the war. I don't like sand it's coarse rough irritating and gets everywhere.Viper (XCOM)/Original Male Character(s).Noxymilien Fandoms: XCOM (Video Games) & Related Fandoms ![]()
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